Hey there, I'm Collin. I've been working on AAA games for the past 6+ years with some amazing people. I've had the privilege to take on different roles and work with different teams to be able to experience many different sides to making games. Whether it's through working in a small team as a gameplay programmer and quickly iterating with designers, as a generalist diving deep into whatever system needs fixing, or systems engineer improving the tools that let designers make awesome content, I've thoroughly enjoyed my time in the industry and can't wait for what's ahead.